Overview: Gimmick! 2 (Change) Overview: A Fluid, Really feel-Good Platformer That Lives Up To Its Identify

Gimmick! 2 Review - Screenshot 1 of 5
Captured on Nintendo Change (Docked)

It’s honest to say that Gimmick! 2 was a sequel not on many individuals’s bingo playing cards earlier than its shock announcement in June 2024. Its 1992 predecessor, a retro gem and Sunsoft’s tackle a mascot platformer, enjoys a cult status as one of many rarest video games for the Famicom/NES owing to its restricted launch in Japan and, oddly sufficient, Sweden.

It definitely made an impression on Gothenburg-based Bitwave Video games, the studio behind 2022’s Gimmick! Particular Version — a rerelease of the notoriously tough authentic for contemporary consoles — and its unlikely sequel. Not solely is the story behind the IP’s revival an attention-grabbing one, however we’re completely satisfied to report that Gimmick 2 lives as much as and arguably outshines its 8-bit forbearer.

Bitwave’s sequel manages to be trustworthy to the essence of the unique whereas additionally carving out its personal id with a contemporary hand-drawn visible type, refined management scheme, and improved degree design. It additionally makes beneficiant use of checkpoints and infinite continues to encourage gamers to have “another go” getting previous its many high-difficulty challenges.

Gimmick! 2 Review - Screenshot 2 of 5
Captured on Nintendo Change (Docked)

Gimmick 2 could seem like a breezy, child-friendly outing owing to its brightly colored world and lovable inexperienced mascot, Yumetaro, however make no mistake, this recreation is laborious, and reaching its “true ending” requires mastery of its major physics-based, star-slinging mechanic. On the identical time, it’s additionally accessible sufficient to check your mettle with out extreme frustration.

The story is ready with out a single line of dialogue, with gamers rapidly thrust right into a magical world to rescue a younger lady kidnapped by a malign wizard. Yumetaro’s moveset stays extremely easy and consists of transferring, leaping, and conjuring a star projectile, which serves as a flexible instrument for fixing puzzles, defeating enemies, and well-timed traversal. Studying learn how to correctly utilise the star is vital to development, and trial and error is crucial. When thrown, the star bounces round with sensible physics, that means gamers should skillfully lob it in opposition to surfaces to activate in any other case inaccessible switches and work out learn how to use it as a platform to achieve well-hidden collectibles, beauty gadgets, and secrets and techniques.

Gimmick! 2 Review - Screenshot 3 of 5
Captured on Nintendo Change (Docked)

When you get the dangle of the controls and the sport’s strategy to momentum, Gimmick 2 feels brilliantly fluid. Gameplay is commonly fast-paced regardless of Yumetaro having no capability to dash. You achieve velocity by making the most of sloping terrain to clear gaps, permitting you to simply wipe out teams of enemies by sliding, slightly than bouncing, the star projectile.

Gimmick 2 excels at presenting complicated issues with easy – although not straightforward – options. Its six worlds are meticulously designed with spikes to keep away from, pipes to enter, platforms to activate, and managers to slay. Whereas it doesn’t reinvent the wheel, sequences involving operating from an enormous snowball and hitching a trip on a whale add novel unpredictability to the outing.

Gamers can swap issue settings on the fly with a friendlier “Assisted” mode or a true-to-the-original “Gimmick!” mode with fewer hit factors, narrower platforms, and extra frequent enemy encounters. With ability and follow, the sport could be crushed in round 90 minutes, however a first-time clear can simply take 3 to 4 hours or extra to finish when you embrace exploration and trial and error.

Gimmick! 2 Review - Screenshot 4 of 5
Captured on Nintendo Change (Handheld/Undocked)

To be clear, “Assisted” mode is just not “Simple” mode. Whereas it doesn’t diminish the sport’s issue, it’s the higher mode to understand the dexterity required to surmount the sport’s many challenges whereas providing a buffer to frustration over perceived “low-cost deaths”, priming a participant for future playthroughs, speedrunning, and mastery that Gimmick 2 is clearly constructed for.

The sport boasts a extremely polished presentation with a clear, hand-drawn artwork type paying homage to Minimize The Rope and a mellow soundtrack from former Uncommon composer David Sensible, which provides atmosphere and immersion with out being intrusive, an essential design issue since looped music can probably get annoying when trying a sequence time and again.

Although early Steam opinions had flagged some latency points, Gimmick 2 controls flawlessly on Change and we skilled solely minor framerate drops right here and there from time to time, nothing that negatively impacted our playthrough. General, it’s a title that stands out for its polish and fluidity with no load occasions or penalties for demise, sending gamers again to the final checkpoint to strive once more.

Gimmick! 2 Review - Screenshot 5 of 5
Captured on Nintendo Change (Handheld/Undocked)

Whereas we got here away with out confronting obvious points or having main complaints, although extra enemy selection can be good. Some are divided over the sport’s artwork type; we discovered it well-executed although understandably it isn’t to everybody’s style. The one barrier to broad suggestion is {that a} “increased than informal” ability ceiling is required to see the sport via.

Conclusion

Gimmick! 2 is a straightforward suggestion for followers of retro platformers and a no brainer for lovers of the unique. Its cutesy, feel-good vibes belie a trove of super-tough however cleverly crafted challenges which can be surmountable with follow, precision, and endurance. What’s clear is absolutely the reverence that developer Bitwave Video games has for the supply materials. Dispel any notion of this being a retro money seize; that is the sequel that the underappreciated and ahead-of-its-time NES traditional has at all times deserved.

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